A tribute to the Hungry Ghost


Today is the Hungry Ghost Festival. And instead of being outside burning offerings under the sweltering sun, I sit here to make this figment. I’m not going back, have not done so for many many years.
If you read this after finishing the figment, it’s not a true story. Not entirely. It took me almost twenty years to realize that it wasn’t the culture itself I resented, but the fraught and tenuous family situation I would definitely encounter.
I was the cousin they compared you to, and now I have fallen out of grace.
It was originally going to be done in bitsy but I decided to try Mosi on a whim because the cover art is so cute and it has tempted me for a while.
Good choice. I’m pleased as punch. It gives me more breathing room to implement things with built-in transparency and palettes, so I don’t have to dance with workarounds and hacks, while still keeping everything very minimal and I daresay it, fun. Even the sound generation! But I only have one day, so the first two rooms are severely rushed. The script is done in a sitting so I can’t guarantee quality, but I can guarantee authenticity.
I don’t think I would do this kind of personal story very often, but the greatest strength in bitsy and its derivatives is the ease of which one could sketch out an experience. A game-journal, so to speak.
I can’t face my father and burn joss paper for him, so let this digital effigy be my offering.
Files
One Day I Found [] In The Local Supermarket
A half-true account on bad at being Chinese.
Status | Released |
Author | Requiem |
Genre | Interactive Fiction, Visual Novel |
Tags | Bitsy, Family Friendly, Female Protagonist, Kinetic Novel, memoir, Narrative, Pixel Art, Slice Of Life, Walking simulator |
Languages | English |
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