The manner of dragging and dropping commands has me considering it as a convention for a variety of interactive fiction scenarios. We have choice-based IF and a parser... but this drag-and-drop style that you've highlighted here is altogether unique!
If anything, you've proven that resume tweaking can (and should) be gamified. I like this a lot!
I found this engine both more liberating and constraining at the same time (compared to a parser or choices). Not sure I’d like to use it again because it necessitates a specific design to work but a curious engine for sure.
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The manner of dragging and dropping commands has me considering it as a convention for a variety of interactive fiction scenarios. We have choice-based IF and a parser... but this drag-and-drop style that you've highlighted here is altogether unique!
If anything, you've proven that resume tweaking can (and should) be gamified. I like this a lot!
Thank you! It’s actually a feature of the platform https://texturewriter.com/ which was designed to be …the child of CYOA and a parser.
Since you like literature, try this if you have not. https://texturewriter.com/play/emshort/endure
I found this engine both more liberating and constraining at the same time (compared to a parser or choices). Not sure I’d like to use it again because it necessitates a specific design to work but a curious engine for sure.