
Stages of Grief
There lies a thorny path in the way forward
You exchange words for a spell
Then between the lines on your lips
It shall bloom nevermore
Overview
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This micro Visual Novel was made in five days for O2A2 Jam, with the restriction of only one of any asset excluding GUI components:
- 375 Words by Requiem (one ending and many ways to get there)
- One BG, created through one layer of Digital Moon's Forest Background, duplicated four times and flipped in-engine.
- One BGM by Oto no Sono
- One SFX by Universfield
- One Sprite by AC-Silhouette
Featuring the following GUI components:
- Font Basteleur by Keussel and Font Avara by Raphaël Bastide
- UI SFX by Nathan Gibson
- Shaders by PostLudium and Stella
- UI Template by Skolaztika
- Main Menu BG by Digital Moon
- Speech Pauses Script by Kigyo
Published | 23 hours ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Author | Requiem |
Genre | Interactive Fiction, Visual Novel |
Made with | Ren'Py |
Tags | 2D, Atmospheric, Minimalist, Narrative, No AI, poetry, Short, storygame, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Links | Blog |
Download
Click download now to get access to the following files:
Development log
- Web Fix for Mobile + Android Build13 hours ago
- It's O2A2... and maybe a belated Neo-Twiny?22 hours ago
Comments
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It's put-together well, like a poetry in motion. I second the comment below that using the text boxes to break up thoughts was a really nice touch.
That’s very kind of you, thank you very much!
This was really fun! I love how you used the floating text boxes to kind of break up thoughts, and how the placement of the witch reflected their progress on their journey (at least that's my reading of it). Not to mention how solid the styling and presentation is. The special start screen and backgrounds !!! UGH!! this was really cool
Thank you very much! I was worried it might be too short, but I did pay special attention to the presentation ^_^