"Would you rather spend your time here, living each day a little bit differently but ultimately the same?

Or would you rather I break the spell?"

A promise, a tragedy, and the choice that brought end to it all.


A short story written to specifically show the basics of a simple text-based game in Ink as well as to serve as an entry for Genshiken ITB's June 2020 Game Jam. Co-written with Clarheine and done in about three days. Please play in full screen for the best experience.

  • ~10.000 words
  • 2 endings
  • Multiple scene variants

Source code is available to download (open with your favorite text editor or, if you wish to compile a copy for local use, Inky, Ink's dedicated IDE). You may tinker with the file and use it as you see fit for educational purposes, but may not republish any of it elsewhere without attribution. Devlogs containing step-by-step explanation of the source code and how the game was built will be published in near future.


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EndlessEight-source code.ink 71 kB

Development log

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